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a1batross /
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2024-01-04 00:08:53

a1batross on Nostr: If you're making a Half-Life mod, and your mod has monsters on moving platform, you ...

If you're making a Half-Life mod, and your mod has monsters on moving platform, you might want to enable cl_fixmodelinterpolationartifacts (what a name huh) cvar.

It basically fixes that jittery movement of monsters on trains, like Gordon at the start of Blue Shift.

The cvar has appeared in HL25 update.
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