a1batross on Nostr: If you're making a Half-Life mod, and your mod has monsters on moving platform, you ...
If you're making a Half-Life mod, and your mod has monsters on moving platform, you might want to enable cl_fixmodelinterpolationartifacts (what a name huh) cvar.
It basically fixes that jittery movement of monsters on trains, like Gordon at the start of Blue Shift.
The cvar has appeared in HL25 update.
Published at
2024-01-04 00:08:53Event JSON
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