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2024-01-12 19:37:08

c0de517e on Nostr: Meshes for authoring are different than runtime: they need A: to provide adjacency to ...

Meshes for authoring are different than runtime: they need A: to provide adjacency to navigate the mesh and B: multiple attributes e.g. to be able to create UV and normal seams w/o disconnecting the mesh explicitly. AFAIK for A everyone does some winged variant. What about B?
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npub15nlzm36kk22ly3mc7ts4agn9f0vxc8vuz8y2d4watlanxzuk79rs6pm5xw