Event JSON
{
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"pubkey": "e0bf9e4fcb7ac96f3509f1beb7701f9431dcf42d47507350ca8b13279662a00e",
"created_at": 1697814969,
"kind": 1,
"tags": [
[
"p",
"eb948c004f28b5f051d45dc58eb65021e7e80e07de056442b8a0d92211372ea7",
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[
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[
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[
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]
],
"content": "nostr:npub1aw2gcqz09z6lq5w5thzcadjsy8n7srs8mczkgs4c5rvjyyfh96nsg38vv5 Haha yeah I started doing that for a simple dialogue editor in Unity for a current/past (no, it's not abandoned! 😅) project, and yeah, there's a lot of considerations that need to go in there... UX, yay! 😁",
"sig": "e1c1e8009482cf4f68b8e395ef6646fe01ec9bca1dc5d43407ade541cf6a9b38c727d79632b363ec2115ceacdbdd4516acb0caa19e22dc21506d7c8fdfefd24b"
}