Event JSON
{
"id": "a4a85a3dd1d39bfbb371c7c7db9468072bcddc1114a7e9640f0b4283c138073b",
"pubkey": "1c8938fb3d055c9c762898a5fced11a4e6069734a202300934906c4c76889cd7",
"created_at": 1723219904,
"kind": 1,
"tags": [
[
"t",
"gamedev"
],
[
"imeta",
"url https://files.mastodon.social/media_attachments/files/112/932/911/470/965/388/original/6c86a569f05134fb.png",
"m image/png"
],
[
"proxy",
"https://mastodon.social/@jarizleifr/112932939653169796",
"web"
],
[
"t",
"pixelart"
],
[
"proxy",
"https://mastodon.social/users/jarizleifr/statuses/112932939653169796",
"activitypub"
],
[
"L",
"pink.momostr"
],
[
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"pink.momostr"
],
[
"-"
]
],
"content": "I figured out how to do a trimetrically projected maps in Tiled Map Editor, using half-sized hexes. It's not ideal and I probably won't use it for actual data, but at least it lets me preview how my tiles look in game, without having to program yet another tool for my exotic needs.\n\nHere's a small mockup of a wizard hanging out in his study, growing some mushrooms.\n\n#pixelart #gamedev\nhttps://files.mastodon.social/media_attachments/files/112/932/911/470/965/388/original/6c86a569f05134fb.png\n",
"sig": "0bec999c5c9b779c4770f4e8a270d81eb36e986f4c8b8dc39598665b678c46daa1648f5a82dc1f31a692c5ec4f606ea79858c925ee8c5d050d17d6ab56c24385"
}