Event JSON
{
"id": "ac536ca95bfcd79abdaae121ec6f9caca7a50ade6c5379259cc97fdef13236c4",
"pubkey": "c5dac05d6bbdd5c1910fdd3215ea8ac909df4e8fcdeb5b3989f29ab26324328a",
"created_at": 1735391943,
"kind": 1,
"tags": [
[
"p",
"a9012b0816432bd57b2860286ddd43eb33b22d05452df683204ae05571972be0",
"wss://relay.mostr.pub"
],
[
"p",
"49ba75d9934fc475a43386ff2f28e9070e8f52be9ff882da5d49ccd137f1882b",
"wss://relay.mostr.pub"
],
[
"e",
"a4e8ed4cf707c18b93cb21c3beef97001abbc93724db7fe39c4844e07909afbd",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://social.tchncs.de/users/mray/statuses/113730646422570996",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq4yqjkzqkgv4a27egvq5xmh2ravemytg9g5kldqeqfts92uvh90sqkdj2mx i'll do some testing with 60fps cap and exporting it.\n\nso to be clear what i'm looking for: if a 200 physics tickrate makes a stutter go away with a 60fps cap something is off yes?",
"sig": "3957f62ca538d2e0203f9c711ef586a99ae70e84ed937ba5c969f055477153535e6a9b0d047af67213af61e0bff46b9ae5449acf5a849bf20a9030c4da18db49"
}