Event JSON
{
"id": "ad5f84554e74b1190116aea7c687a0fb34914bb5ea6b0509ab8aa875e81ed226",
"pubkey": "2e2a0b28726da134931111e680072250d70a69db9f875236960fa5045ba41b02",
"created_at": 1702139667,
"kind": 1,
"tags": [
[
"p",
"de22920ba9dea17644fbcc12fa33a12222d35cdb8d791be4009fa43164b7f812",
"wss://relay.mostr.pub"
],
[
"p",
"78bb0ba6db441aeae9c1794f388e01cd55e576f7976e484a8a418de1b362f658",
"wss://relay.mostr.pub"
],
[
"e",
"8b7c239f044b652e595e99580439f439565b5c54fc0efb3226c59013a6e846fc",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/demofox/statuses/111551425230649753",
"activitypub"
]
],
"content": "nostr:npub1mc3fyzafm6shv38mesf05vapyg3dxhxm34u3heqqn7jrze9hlqfqk4nkdg right yeah. I read it thinking it was a heisenbug (debug code changes timing or memory positions) but no, it's just Murphy's law.\nLittle known fact, this is why TDD works 😂",
"sig": "0a6cca0115b4498c3f4bfff70ef13c63cd790dd470b2be3fe2022eb0d5daa70cfb40195d61c950dadded5f877e5688ec42b91903dc18945d5298076ed2385158"
}