Event JSON
{
"id": "f719673706f46e1ce96cd4f1dcbe8a1053af88f472015bd102bdeb9f954ec231",
"pubkey": "f93e59dd814c9044fb46ce81b53227818c9589e4797d801f439f84dac9619b7b",
"created_at": 1710761529,
"kind": 1,
"tags": [
[
"p",
"a9012b0816432bd57b2860286ddd43eb33b22d05452df683204ae05571972be0",
"wss://relay.mostr.pub"
],
[
"p",
"49ba75d9934fc475a43386ff2f28e9070e8f52be9ff882da5d49ccd137f1882b",
"wss://relay.mostr.pub"
],
[
"e",
"ba19a63116c83e957dec45357e5c1661eee225c15c4f6b69628d6cddaea2b309",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/shanecelis/statuses/112116467571118041",
"activitypub"
]
],
"content": "nostr:npub14yqjkzqkgv4a27egvq5xmh2ravemytg9g5kldqeqfts92uvh90sq2vrfl3 I don’t know what you’re building exactly but if you’re diving deeply into Godot, maybe bevy would be worth a shot. It has two physics offerings: rapier and xpbd.",
"sig": "37391c9c8b50e0e5c855f7830e0c01434c0228c175f9e06ffc1fd15997d0910e162a234f711ad3e848b1e8c0997b55f58f98ea1f1499dbfa18ae140fa07507cc"
}