Event JSON
{
"id": "fe1ab3e174ed3572fde80ca4835e343a817c1dd381b05b214d3ac035c0dc08e2",
"pubkey": "7f1db85c581549a08fe7826cbabe3b6bd7f73b1280d9dbb0700aa1417a6ff488",
"created_at": 1737652539,
"kind": 1,
"tags": [
[
"p",
"626fcf773f1e8d78a1c09b8e29380c7bb82f9539924722f11aafbed612325eec",
"wss://relay.mostr.pub"
],
[
"p",
"a5927641c8962604a253a951f3391c36bde3f2921f4809b50b7ee8e3e590474f",
"wss://relay.mostr.pub"
],
[
"e",
"806fd43a3881bc477db14f08ec5c5883dbe534ca59aa91f8fe6063fab3b2b361",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/zeux/statuses/113878796807858205",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqvfhu7aelr6xh3gwqnw8zjwqv0wuzl9fejfrj9ug647ldvy3jtmkqnhgvnm I occasionally notice a .cpp file getting close to 1000 lines and think \"ah well I guess that's it\". And then a few weeks later I end up having to implement some improvement and it goes to 1100 and so the new threshold is 2000 and there's nothing to worry about!",
"sig": "4849b5b89c1aa82bf77db793816c0b934771b10e50c9bbe8689cddd45b904d8abeeff0de455b29d9af5f55f43298ebe06452490aa2c1efc7d74ff652c65acc93"
}