Event JSON
{
"id": "f8113355701c4a2f75bfb7c5107ddfcac6ba2c560b47c68dfe0bd301515cda01",
"pubkey": "500221c492f8e44c816f35f644bb265b4abf59db1c46805581e5e09ca384d037",
"created_at": 1702052190,
"kind": 1,
"tags": [
[
"p",
"de22920ba9dea17644fbcc12fa33a12222d35cdb8d791be4009fa43164b7f812",
"wss://relay.mostr.pub"
],
[
"p",
"78bb0ba6db441aeae9c1794f388e01cd55e576f7976e484a8a418de1b362f658",
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],
[
"e",
"8f1e15e236bc8c143343fbe64c47abacd721f699043062f3b937ca09d449c951",
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"reply"
],
[
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"https://mastodon.gamedev.place/users/psychicparrot42/statuses/111545692350465282",
"activitypub"
]
],
"content": "nostr:npub1mc3fyzafm6shv38mesf05vapyg3dxhxm34u3heqqn7jrze9hlqfqk4nkdg 🤔 Me too! I hate the business side of games and I've been burned a bunch of times in the past. It's hard enough just trying to make a good game without all the sharks circling and hoops we have to jump through at the same time. The game making part I couldn't live without, though.",
"sig": "b427bdf378cc4c116c7582e3b14a40c412d0b5c2ef7969843971aa476d09b2b7dab564d1e4ab0e36c4b2565185b522e9eebb3ceed3a238c901df0f847e3a6e6f"
}