Snow Captain on Nostr: Seeds of Earth area generation prototype is more or less figured out. Data-driving it ...
Seeds of Earth area generation prototype is more or less figured out. Data-driving it with DataAssets and logic in the GameMode seems to be the way to go with this one. I still need to figure out how "interactables", enemies, and similar stuff will work in these Locations, but the overall content generation and layout for the Areas is working. Moving on to prototyping the interactables such as loot boxes, repair and boost stations, item pickups, and similar.
#gaming #gamedev #indiedev #seedsofearth
Published at
2023-08-18 20:13:00Event JSON
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"content": "Seeds of Earth area generation prototype is more or less figured out. Data-driving it with DataAssets and logic in the GameMode seems to be the way to go with this one. I still need to figure out how \"interactables\", enemies, and similar stuff will work in these Locations, but the overall content generation and layout for the Areas is working. Moving on to prototyping the interactables such as loot boxes, repair and boost stations, item pickups, and similar.\n\n#gaming #gamedev #indiedev #seedsofearth\n\nhttps://void.cat/d/7f3UeCo47mH37quaXDECRm.webp",
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