Event JSON
{
"id": "f92fef460c4b12890134f8db791135ece930ae52489cb14b0f573c6074eadb95",
"pubkey": "0bc3f317b6b6b6e18b5c474a11598204e25781de14b2ce1fed70a3f746870960",
"created_at": 1694636052,
"kind": 1,
"tags": [
[
"p",
"b2d9fca2adf6a971b017f40d14ef42a7cce47cf94d0e962e917cff812a59ed6e",
"wss://relay.mostr.pub"
],
[
"p",
"3664413ad7c69fcf4109627b3d3dca91f77eb265b2e1b79ee6170f8b1a6780cc",
"wss://relay.mostr.pub"
],
[
"e",
"878849af0a754964331819f54e13c97e08295fec123d1c656a49bc146074531c",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/coryleach/statuses/111059668357902745",
"activitypub"
]
],
"content": "nostr:npub1ktvleg4d765hrvqh7sx3fm6z5lxwgl8ef58fvt530nlcz2jea4hqg4fv3a I definitely agree. Unity is still overall an excellent product that reduces a lot of friction in the game development process for a lot of people. That’s why it’s so devastating to see them go the direction they have.",
"sig": "cdeb2bc90b8d5f558f40ef7cd7a9250f4a1ee7389d627460ca5e87ff3fd149460eee4bd77d19fcef7d6bf8b636c4243692db54a1cedfe8b33182fab7b0c764d1"
}