Chris Trottier on Nostr: The 5 divisions of media: 1. Mainstream culture: media that is well-known and widely ...
The 5 divisions of media:
1. Mainstream culture: media that is well-known and widely available, typically found on TV, radio, newspapers, movie theaters, and other traditional platforms. Examples include popular franchises like Marvel Cinematic Universe, Star Wars, and Harry Potter.
2. Subculture media: media that is created and enjoyed by specific groups of people through their own alternative platforms. Think of genres like heavy metal, Beat poetry, and John Waters films, which have passionate followings within smaller communities.
3. Microculture media: media that caters to niche interests and is predominantly shared online by hobbyists and enthusiasts. This includes things like homebrew software, vaporwave music, and Sizz culture, which appeals to a smaller but devoted audience.
4. Soloculture media: often forgotten or overlooked media that lacks widespread dissemination and has no direct aesthetic counterpart. It is usually discovered by individuals delving deep into the internet's archives and is appreciated by only a few. Examples include abandonware software, obscure "0 View" YouTube videos, and personal Neocities webpages.
5. Lost media: media that has become inaccessible to the public, sometimes due to legal reasons, and has spurred a community of "media hunters" searching for these lost treasures. Examples of such highly sought-after media include Philip K. Dick's Pilgrim on the Hill, Rembrandt's Storm on the Sea of Galilee, Alfred Hitchcock's An Elastic Affair, and the elusive Dodge Club Pocket game for the Nintendo 3DS.
1. Mainstream culture: media that is well-known and widely available, typically found on TV, radio, newspapers, movie theaters, and other traditional platforms. Examples include popular franchises like Marvel Cinematic Universe, Star Wars, and Harry Potter.
2. Subculture media: media that is created and enjoyed by specific groups of people through their own alternative platforms. Think of genres like heavy metal, Beat poetry, and John Waters films, which have passionate followings within smaller communities.
3. Microculture media: media that caters to niche interests and is predominantly shared online by hobbyists and enthusiasts. This includes things like homebrew software, vaporwave music, and Sizz culture, which appeals to a smaller but devoted audience.
4. Soloculture media: often forgotten or overlooked media that lacks widespread dissemination and has no direct aesthetic counterpart. It is usually discovered by individuals delving deep into the internet's archives and is appreciated by only a few. Examples include abandonware software, obscure "0 View" YouTube videos, and personal Neocities webpages.
5. Lost media: media that has become inaccessible to the public, sometimes due to legal reasons, and has spurred a community of "media hunters" searching for these lost treasures. Examples of such highly sought-after media include Philip K. Dick's Pilgrim on the Hill, Rembrandt's Storm on the Sea of Galilee, Alfred Hitchcock's An Elastic Affair, and the elusive Dodge Club Pocket game for the Nintendo 3DS.