Event JSON
{
"id": "f79b11bf49d1973180e5b213fa7af15849d9b6c1dd2d60a2be2c311c9f20f9da",
"pubkey": "29c2af967ce4fec8a992fee90a9d43dbccbf67ee760b330884e149548a72648a",
"created_at": 1706615614,
"kind": 1,
"tags": [
[
"p",
"980258923f28eb8866bb083f7e023b92f0bff24825cf6818e6a79cc12df17e42",
"wss://relay.mostr.pub"
],
[
"p",
"1cd800fd0c66a75367393b0eb92c31b7c473d6f329799b24f9ea4f967300a0d2",
"wss://relay.mostr.pub"
],
[
"e",
"f0ca8b22efe8732e8c057997f273c16453fc0ce5108de949848184983b4cefca",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/shram86/statuses/111844760929134620",
"activitypub"
]
],
"content": "nostr:npub1nqp93y3l9r4cse4mpqlhuq3mjtctlujgyh8ksx8x57wvzt030epq3mw9sy Do you have more information on this process? To my knowledge basically all engines use glb internally.",
"sig": "3495ea35d232cb9e265ee55cb93cf72a73b03273db03674df0ee990757aa8f5da69ca744daaf49a7fb889cce9c7d89b5c9849a762d2de2e96e805b7c73f9e1b9"
}